DECOMINO (V4.0)
  (updated 12 Nov 2001) 
7 variants 
Tile the given boards with copies of the given decomino, 
available in two different sizes.


DIALBUG (V1.0)

  (created Sep 05) 
1 randomized variant
Make the ladybug visit all clocks.
Each clock advances in its own pace.  



DIBALL (V1.0) 
 (updated 21 Jun 07)
22 variants (including 8 randomized)
Elminate all tokens apart from one.
Move as many steps as there are tokens on the line.
4-in-a-diamond-arrangements will disappear.

DICEWALK (V1.1)
 (updated 24 Feb 08)
3 variants
Visit all positions buy 'rolling' the dice the distance
given by the pips.


DICUBE (V1.0)

 (created 21 Feb 08)
30 variants
Visit all positions buy tumbling the dicube.
DIGIROT (V2.0)
 (updated 5 Feb 2004) 
6 variants 
Reconstruct the initial setup. 
The tiles move around the four centre squares.
DOMINA 2 & DOMINA 3 & DOMINA 5
many randomized variants 
Move the dominoes to the marked target squares. 
In the different games diffwerent rules apply.
DOMINA 4
  20 fixed variants, 7 randomized variants 
Eliminate all dominoes. 
Only capturing moves are allowed.
DOMINA MAX
  8 variants 
Domina setups with maximum action.
DOMINO PUZZLES (V1.2)
(updated 6Aug 2003)
Some classic problems, some new 
14 variants 
Rearrange  dominoes to make them 'fit'

DONCALA (V1.0)
(created Jan 3, 2007)
Invented by DonGreen, implemented by Karl Scherer
A small version of Traffic Light Mancala
2 variants

DOORS (V2.1), DOORS II (V1.1) and DOORS III(V1.1)
s (Doors II updated 9 Feb 2002) 
4 / 4 / 8 variants 
Visit all places on the board. Revolving doors change the game continuously. 
In Doors II some doors are made from glass and shatter on contact. 
In Doors II you have to eliminate all doors.


DOSHU (V1.2) , DOSHU II (V1.3) and DOSHU III (V1.0)
 "Double Shuffle"
16 Jun 07 / 7 Aug 07 / 22 May 07
41 variants, 22 variants , 26 variants  (some randomized)
Re-shuffle tokens, 2 at a time


DOUBLE (V1.0)
  (created 20 March 2005) 
1 randomized variant
Find the symbol that appears twice.

DOUBLE_MAZES (V1.0)
  14 variants (2 fixed, 12 randomized) 
You have to solve two tangled mazes.
Many tangled maze types can be generated.
Coloured no-go area can be added to your liking.
Automatic solver included.
DOUGHNUTS
  2 variants 
You are given a pile of doughnuts. 
Eat them all, but always the one(s) at the bottom first! 
Most fun when played fast.
DRAW (V6.3)
 (updated 31 Oct 06) 
2 variants
Finally - a Zillions drawing program!
Basic, but fun. Now with artistic BURN mode and 25 colours!
Also 4 boards and 4 piece sets
(including a piece sets for b&w straight and curved line drawings!.

DROP (V2.1) and DROP MANIA (V1.1)
 (updated 6 Mar 08; 4 Apr 05) 
14 variants and 7 variants
Eliminate all pieces. Dropmania is more difficult (more piece types).
Clicked symbols make the column above drop.
Only tiles which have a neighbour of same shape or colour can be clicked.
EASY CUBES
  4 variants 
Four easy colorings of Rubic's Cube

ELCRYPT (V1.0)
(created Feb 05)
1 variant
Guess the encrypted letters
Beginners and advanced levels


ELCRYPT II (V1.0)
  1 variant (created 18 Mar 05)
Guess the encrypted letters
Beginners and advanced levels


ELIMINATOR (V1.3),
ELIMINATOR II (V1.4), ELIMINATOR III (V1.4), 
 updated 11 Sep 06, 11 Sep 06, 18 Feb 07
34, 34, 56 variants
Eliminate all obstacles.
ENTROPY II
  4 variants 
Only pieces with a neighbor may move. 
In the first variant, the rooks have to end up in the corners.
ESCHER, ESCHER2, ESCHER3, ESCHER4, ESCHER5, ESCHER6, ESCHER7, ESCHER8
8 variants each 
Pattern generation - pure fun.


FADO SOLO (V1.3)

  11 variants
(updated  14 May 07)
Topple as many dominoes as possible in ten moves.



FEBU (V1.1)
 2 randomized variants
(updated 4 April 06)
Build a closed fence.
Certain conditions apply.


FEBU II (V1.0)

 1 randomized variant
(created 3 Junel 06)
Build a closed fence.
All lengths and a few corner posts given.
FIRST (V1.1)
 (updated 12 Jan 08)
  21 variants 
Only the first marble in a row or column can be moved.
FIRST II
  26 variants 
Only the first marble in a row or column can be moved. 
Cover all target squares.
FIRST III
 7 variants 
Only the first marble in a row or column can be moved. 
Cover all target squares.
FIRST DO IT YOURSELF (V1.1)
 (updated Sep 29) 
1 variant 
Create your own board setups. 
Only the first marble in a row or column can be moved.
FIRST EXCHANGE
  23 variants 
Only the first marble in a row or column can be moved. 
Exchange the blue and red marbles.


FISHING (V2.3)

(updated 17 Oct 06)
  2x20 variants (some randomized) 
Catch all the fish.
The net has a few holes.

FIT

  2 randomized variants 
Fill the top left board with the given structures.


FIVE_LETTERS
  1 randomized variant
Create 5-letter words
by picking a letter from each set of five letters.

FIVETHOUSAND VS ROBOT (V1.0)

  1 variant
Collect 5000 points before the robot does.
FLAMINGOS (V1.3)
 (updated 19 April 2003) 
13 variants 
Shift the rows and columns of cubes and write FLAMINGOS in blue, orange,...
FLIM (V1.3) and FLIM-E (V1.1)
(updated 26 Feb 07, ...)
  21 variants (20 fixed, 1 random) and 22 variants (20 fixed, 2 random)
Flim: Find longest laser ray path. Flim-E: eliminate all laser guns.
Hit mirrors flip after each shot.
In some variants only the first hit mirror flips.


FLIM II (V1.1)

(updated 26 Feb 07
  28 variants (24 fixed, 4 random) in each game
Make the laser ray exit at the top right. Hit mirrors flip after each shot.

FLIM III (V1.0)
(created 1 Mar 07)
  28 variants (24 fixed, 4 random)
Shoot at each mirror at least once, using as few moves as possible.
Hit mirrors flip after each shot.


FLIM LARGE (V1.0)

(created 6 Mar 07)
  collection of 4 laser-shooting games:
Flim games on 15x15 board.
(Flim Large, Flim II Large, Flim III Large, Flim-E Large),


FLOOR TILINGS (V10.0)
 (updated 15 Apr 07) 
208 solutions !
Create repetitive tilings with this tool using only a few very powerful keystrokes.
Structured solutions list included.
A (nearly) complete collection of nowhere-neat tilings using one or two prototiles
form the bulk of examples (see also Floor Tilings II)..

FLOOR TILINGS II (V2.0)
 (created 15 Apr 07) 
18 solutions
Create repetitive tilings on the 60-degree grid
using only a few very powerful keystrokes.
Structured solutions list included.

FOURCUBE (V1.2)
(updated 9 Dec 2004)
  12 variants 
Fill a 4x4x4 cube with tetracubes. 

FOURBALL (V1.0) 
 (updated 21 Jun 07)
44 variants (including 16 randomized)
Elminate all tokens apart from one while additional balls are dropped.
Move as many steps as there are tokens on the line.
4-in-a-square and 4-in-a-diamond arrangements will disappear.

FRACTALMAZE (V2.0)

(updated 12/12/2004)
12 variants
Mazes in Mazes...not an easy task!
FRUIT (V1.2) & FRUIT II
 (game "Fruit" updated 18/4/2001) 
8 variants and 2 variants 
Swap the fruit in your basket until they are all of the same type.
FRUITBASKET
 1 random variant 
2-dimensional version of the Fruit game

GIVEN LEGS (V1.1)

(created 1/12/2003)
 20 variants 
Visit all positions of the (4x4) board.
The lengths of the segments (= legs) are given.
GLOBETROTTER
  1 variant 
Visit six cities in a one-way maze.
GOOD KNIGHT (V1.2) & GOOD KNIGHT II (V1.1)
& GOOD KNIGHT III (V1.1) & GOOD KNIGHT 4
5 variants & 20 variants & 12 variants & 5 variants 
(updated  7Jun07, ,10Feb06, )
Maximum-Moves problems
G-PRIMES(V1.5) & G-BACKTRACK (V1.4)
(15 Mar 07 and 6 Mar 07) 
26 customizable variants each 
Tile the given rectangles with G-hexominoes 
G-Backtrack does it automatically. 


GRAPH-PUZZLES (V4.0)

( 45 variants, updated 6 Mar 08) 
Graph drawing tool;
also some tricky puzzles included, some classical, some new. 


HALLOWEEN (V1.2)

  26 variants (updated 23 Nov 2005)
Eliminate clusters of symbols.
Columns on top of empty positions will drop.
Random and fixed wariants with three slightly different rules


HALLOWEEN MANIA (V2.1)
  8 random variants (created 23 Nov 2005)
Eliminate clusters of symbols.
Columns on top of empty positions will drop.
After each move, new masks with drop.
The more the screen is cleared, the less masks will drop.
HANGOVER!
  for drinkers and non-drinkers. 
Scramble the board, then try to write HANGOVER! again. 
It looks deceptively easy, but at every move one of the letters changes colour!


HARRY (V1.1)
(updated  5 Jan 04)
4 variants
  Match adjacent colours



HARVEST (V1.1)
(updated 8 Feb 2005)
38 variants
  Collect all fruit.
Lengths of step: 1 or 2; length changes when you land on a fruit.
HEARTS (V1.1)
 (updated 15 Mar 2003) 
1 randomized variant 
All the hearts have to be large before the couple can be married!


HEX TWIST (V3.0)

 (updated 4 Feb 2004) 
19 randomized variants
Rotate 6 tokens at a time. 
Re-create the given setups.

HIROI (V1.0)
  (created 20 Feb 2004) 
104 randomized variants
Eliminate all blocks. 
  Coloured blocks shrink in turn and can then be eliminated.
HIROIMONO
  3 randomized variants, 8 fixed variants 
Pick up all stones, going orthogonally forward or sideways.


HOOKED (V1.0)

(created 4 Apr 06)
  2 randomized variants
Disassemble a  wire  mesh

HOP SOLO (V2.0) & HOP SOLO II & HOP SOLO RANDOM (V1.1)
  18 variants each 
Colours control the length of your hop.


HUNGRY SNAKES  (V1.1)

(updated June 23) 
  6 randomized variants
Get your snake eat more apples than the robotic snake.
IQ (V1.1)
(updated 7 Feb 2008) 
  1 randomized variant 
Find matching triples.


ISOLATTICE  (V4.3)
48 variants  (updated  16 Sep 04)
Drawing tool and many puzzles on the isometric (60 degree) grid.
Now with game 'Isolattice Light' and directional buttons.
ITCHI (V1.2)
(updated 9Jun07)
  3 variants 
Recreate the original position. 
Shift the central row or file or rotate one of the two rings.
ITCHI 2
  3 variants 
Recreate the original position. 
Shift the central row or file or rotate one of the two rings.

JEWELS (V1.4)
(updated 22 Aug 06)
30 variants 
Collect all jewels
with the minimum number of moves.


JIGSAW (V1.0)
  3 randomized variants  (updated 11 Mar 05)
Fit the puzzle pieces into the box at right.
No gaps between the pieces are allowed (expert level).


JOINTZ (V1.0)

  20 randomized variants  (created 7 Feb 08)
create a continuous red or blue path
using all given tiles.

JUGS (V1.5) & JUGS II (V1.6)
(updated 16/12/04 and 16/12/04) 
7 variants and 29 variants 
Simulated water-pouring with a twist. 
Both games allow you to set up self-made water pouring puzzles.


JUMBLED
(created 22 Sep 04)
  35 variants 
Use given configurations to clear the board. 

KARL'S CUBES (V1.2)
 (updated 13 Dec 2004) 
4 variants (2 randomized) 
Rubic's Cube type of puzzles (3x3x3 and 4x4x4).
KNOTS (V2.7)
 (updated 9 Dec 07) 
This is the world-first program to simulate string manipulation!  (17 variants)
Make certain knots, play freely with knots
Double-bends allows densely packed string.

KNOTS II (V5.2)
 (updated 9 Dec 07) 
29 variants
Make certain knots with or without loose ends; play freely with knots 

KNOTS III (V2.4)

   (updated 9 Dec 07) 
18 variants on 16x24 board
Make certain knots with or without loose ends; play freely with knots


KNOTS 4 (V7.2)

 (updated 9 Dec 07)  
30 variants (using boards 16x24 and 24x36)
This is the world-first program to simulate WIRE-AND-STRING PUZZLES !
Now with new feature: you can set a maximum string length


KOMINO (V1.0)
 (created 22 Dec 07)  
5 variants (4 fixed, 1 freeplay)
Re-create the given pattern.

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